Drakensang The River Of Time Mods

Drakensang The River Of Time Mods 8,2/10 4804 reviews

The Mod is the eye of the goddess is connected directly to the main game and leads the player on a new journey across the Kosch, it new adventures and new secrets to discover. Features: - approx. 20 - 30 hours of game time - Fast travel points - 272 new quests - 250 new, toned dialogs - after growing plants - Biscuits. Installation. Nov 09, 2010  Drakensang: The River of Time Message Board Our Drakensang: The River of Time Trainer is now available and supports STEAM. Our Drakensang: The River of Time message board is available to provide feedback on our trainers or cheats. REQUEST MORE OPTIONS 0 option(s) for voting.

The best choice in my book is a battle mage because he is a full mage which means he can basically learn almost all spells (but not the pure elfish ones). And in addition the has the best starting attribute values.The downside is he doesn't start with Attributo Strenth or a summon spell and early in the game your group will be joined by a battle mage with these two spells (if you save him and not the girl during the main quest line).If you play a meta mage make sure you clear the given character build and make your own meta mage from scratch: Put 12 points into strength and constitution and max out attribute values up to 100 points. Then distribute the rest of the points to some important skills you really want to have and then save the rest of your points. They don't get lost.

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I don't want it to be on a blank landscape with a square to fight on like i've saw in some Final Fantasy inspired mod. For me personally it's not my favourite combat, especially that it doesn't fit Skyrim much.What i would love to see is a Dragon Age turn based combat, or even better a more strict, but still not FF, a Drakensang The River of Time or Drakensang The Dark Eye combat.So in short:- You could clearly see the turns passing between each character action, but they would go automatical (unless using pause)- The view would be a bit further behind and also have option for more isometric camera type- There would be lots of experience, damage etc. Numbers- Some basic attacks like Charge attack or Power attack would be a skill and have some light or other effects added to them.- Have a book that notes creatures, people, places etc. Like in Witcher. So if we read a book, we have the informations written in one place.

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Not really related to turn-based aspect, but i missed that thing from Witcher.​It's really just a concept, that i had thought about a moment ago.I'm by no means a modder, programmer etc. But out of curiosity my question is: would such mod to game be possible?.