Pocket Planes

Pocket Planes 6,1/10 4781 reviews

When you first play, I would suggest NOT upgrading airports or planes. Bucks are used to buy parts for new planes. As you gain levels, the planes you can develop are gradually better. Develop better planes based on carrying more passengers, or the same passengers with a plane that has more speed / range.Upgrading airports seems to me to be best kept for poor airports (0.4 style airports), so that when you have a few planes there, there are still jobs available.Another important thing to remember is, try to keep a fleet of planes with a good mix of passengers / cargo. As in, don't just have all your planes for passengers. Try and keep a level mix between ability to carry cargo AND passengers, being as airports have a seemingly equal mix of passengers and cargo.For early on - consider this:. 'Watching' a plane fly earns you the most stuff.

Regularly, coins and bucks fly across the screen to 'earn' by clicking them. (best way to earn bucks). Airports range from class 1-3.

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When you reach the point to develop a class 2 aircraft, they can only fly to class 2+ airports (blue & red). Not ideal unless you have a LOT of airports. When filling up your plane, don't just pick the first ones available. Rope hero: vice town apk.

See how much profit you'll earn, go back and then try a different set of options for the best profit. Whenever a combo is available (i.e. Your plane holds 3 passengers, and you can take 3 passengers to 1 single place) take it. The 25% bonus, plus the single destination gives a lot more profit.

Whenever a buck passenger / cargo is available - take it. Even if it means a loss. Bucks are worth far more than a loss of coins.

Just keep your planes in the air and don't lose money.Don't waste money buying small airports; big planes can't fly to them and eventually you will have C3 planes in your fleet. If you buy small airports, buy them wisely; San Diego is so close to LA that I routinely take loads out of San Diego and ship them to LA at a small loss (-100), then when my big planes get to LA they have a load ready to go. This is also why the Layover Factor is relevant but not really important in the early stages.I also used TouchArcade as my event crew name and that helped get bucks quickly.If you have to upgrade your plane's fuel to reach further cities, do that.

But with the bigger planes I have to upgrade Carbon Fiber first because I make more per flight and that becomes really important when the next plane slot is 1.6 million away.Also you receive 500xp for every bux you deliver.

Pocket Planes is a strategy and management game, developed by the creators of Tiny Tower and Nimble Quest, that puts you at the head of an airline that you need to bring to the top.The gameplay is pretty simple: you need to charter planes, fill them with passengers or cargo, and send them to their destination in order to earn money. With this money, you can charter more planes to send more passengers and more cargo to more distant cities.

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And so on and so forth.As you go along playing and earning money, you can unlock new kinds of passengers, cargo, planes, and other items. You'll also have tons of options available to customize your fleet of planes and create a unique airline that's completely yours.The social options included in the game allow you to trade plane parts with your friends and compare your statistics with a global leader board. Nothing too complicated, but a good extra.Pocket Planes is a really entertaining strategy game whose main problem is being too addictive.

Don't be surprised if you end up wasting hours at a time playing without even realizing it.